Xojo: THE Canvas reference book

Program the Canvas Control with Xojo Desktop

Program the Canvas Control with Xojo Desktop

I Wish I Knew How To… Program the Canvas Control with Xojo Desktop is the latest book of Eugene Dakin in his excellent I Wish I Knew How To… series.

If you ever wondered how stuff is done with the canvas control in Xojo, this is the book you need to have on your virtual shelf. In his well known swift (no pun intended) style, Eugene has written the reference manual for you. Alwaysbusy’s Corner did some humble contributions to the more advanced topics.

For the novice Xojo user, you quickly can get started and learn about the basics of graphics. Step by step you learn more and more when you move through the more advanced topics. This 400 page volume covers a lot of interesting chapters and includes a lot of useful examples with source code:

Topics included in the book:

Text
Chart Fundamentals
Objects
2D Objects
Graphics
Blurring
Cropping
Gaussian Blur
Building basic controls
Animation
and there are two games with step-by-step code explanations to help you build your own.

So head over to Eugene’s Personal Website and get your copy. Also check out his other books in the series on topics like SQLite, XML, PostgreSQL, Office etc…

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About Alwaysbusy

My name is Alain Bailleul and I'm the Senior Software Architect/Engineer at One-Two. I like to experiment with new technologies, Computer Vision and A.I. My projects are programmed in B4X , Xojo, C#, java, HTML, CSS and JavaScript. View all posts by Alwaysbusy

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