I’ve been asked several times if I could write a tutorial for the canvas object in Realbasic.
The canvas is, for me, the best object in RB. I like to create creative interfaces and the canvas is ideal to do this. This does of course also mean you will need to program a lot yourself.
Some topics I would like to cover:
- buffering and partial redrawing
- draggable objects
- shadows, reflection and alpha blending
- object detection
To cover all this I will need to split the tutorial in several parts. I also will try to make a demo project for each lesson so you have a base to try things out.
See you soon!